In-game year: 480

missing synopsis, inferred from memory and other entries

Summary

While on patrol near Woodhouse, the squires and their knights discover a wagon and slain occupants, savagely mutilated and partially eaten—so horrific it makes even veteran knights physically ill. Tracks suggest wolves, but the killings feel unnatural. The knights order the squires ahead to Vagon to warn the Castellan of Vagon: “Wolves are about.” En route, they pass Unknown name - Burning Village—engulfed in flames with no people to be found. At Vagon, the castellan puts the settlement on alert and orders the walls manned. The squires rest, awaiting their knights at dawn… but dawn comes, and the knights do not return.

Scene / Beat Log

  • Patrol near Woodhouse; discover mauled wagon and bodies
  • Evidence suggests wolves; the nature of the killing seems wrong
  • Squires sent ahead to Vagon to warn the castellan
  • Pass through a burning, empty village (no survivors found)
  • Deliver warning at Vagon; settlement raised to alert
  • Await knights’ return at dawn; knights fail to return

Consequences & New Facts

  • There is an apparent predation threat on the roads; possibly unnatural
  • A village burned with no trace of people (unresolved)
  • The household knights investigating the wagon do not return by dawn (major escalation)

Timeline entries to add


Next: Session 002 - Wolves, Hillmen, and the Ogre’s Trail