Rolling list of unresolved mysteries and active campaign threads. Keep this page broad; use Current Status for “where we are right now.”

Active / high-priority as of end of Session 022 - The Mine of Blood and the Dragon’s Vigil

  • Exit anomaly / missing time: the conroi emerged near Caerleon and the squires insist only ~7–7.5 hours elapsed. Memory/place doesn’t line up.
  • Wells “burned” claim (distortion?): squires insist Wells was burned in the war; treated as unreliable testimony / glamour until verified.
  • Merlin in crystal + dragon guardian: Merlin is located in the Caerwent copper mine, encased in crystal and guarded by a dragon; you withdrew to regroup.
  • Caerwent mine blood-magic ecology: green slingers whose spiked shots spawn more creatures when they draw blood; their blood heals and some was collected—safe resource or cursed trap?
  • Uther blowback: refusing the royal progress earned +10 Contempt; what retaliation or political consequence follows?
  • Guido reveal: the many-handed abomination you slew became Guido. What was he, and what does it imply about Lady Wells / the Ladies of the Lake?

(Advanced: the immediate “death clock on exit” crisis was addressed by hiring a chirurgeon on return.)

Open threads / mysteries (in session order)